'Rock Band 4': New 'Gigs' Feature Makes Game Better than 'Rock Band 2'?
- Ma. Elena
- Nov 09, 2015 06:00 AM EST
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"Rock Band 2" is deemed as the "Rock Band" campaign's best design yet. Now, a recent report is claiming that its new installment, the "Rock Band 4," will outperform the limited story elements and band interaction of its 2008 predecessor.
According to IGN, gigs will be added to the gameplay of "Rock Band 4."
"A gig is a new structure that we've put into 'Rock Band 4' to sort of capture the feeling of a live performance," Lead Designer Chris Foster told IGN. The feature is a good way to provide an extra layer of fun to the game, and cause strain with the people you're playing with.
Foster said that Gigs will function much like the older games' Setlists, or the Challenges in "Rock Band 3," the news outlet reported. There are new additions in set breaks between each duo, which was never seen in any past installments of the rhythm game.
"It's a series of songs subdivided into a series of sets with set breaks," Foster further told the news outlet. "If you're the vocalist, you're able to perform a sort of stage patter . . . it's sort of like adding some LARPing to your 'Rock Band' experience. You're sort of role-playing a different event that is sort of happening offstage, or got you to the show in the first place inside the campaign, we're using them to deliver the narrative experience."
Foster's interview with IGN revealed that choices will come up between sets, which originated from your music library and the gig's theme or genre. Bandmates now have limited time to pick a song they want to play, resulting to pressure but interesting interactions with your band.
"It becomes a really interesting collaborative and competitive experience, as you'll have people say what they want and what they absolutely don't want," said Foster, as quoted by IGN. "It's fun, because when you're beat-matching, it's tunnel vision; you're focused on your instrument, you're barely aware of other people if they're falling out or if you can save them. But the moments between songs, we're able to come up with these other game experiences, and they can be really fun."
Foster explained that performing live music isn't represented precisely in previous "Rock Band" installments. The game's developers wanted to "capture the sense of a gig" and apply it in a narrative for new gameplay and experiences within the game's framework, IGN reported.
Gigs can be played in a party setting, the news outlet noted. But aside from this, game developer Harmonix aims to introduce the feature as a vital part of the campaign of "Rock Band 4," involving an appealing branching narrative that resembles an RPG.
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